Quote from Jeanette on Oct 24th, 2016, 10:05pm:Quote from Fernando on Oct 24th, 2016, 8:56pm:Nothing to do here. If she got them in a trade, she got them in a trade. Despite being thrown back into the 1800's in terms of many technologies, people can rebuild from what they had if they have something to build from. Medical technology is iffy at best. A PET/CAT/MRI scan will be hard to do as they require a few extra things, like radioactive tracers.to be picked up by the device, but X-rays will still exist. But bandages, splints, et al - those are easy to do if they have something to copy from.
This does not answer my question. Does it matter why the request was made? Is the request approved or not? That is the question.
Jeanette Isabelle
Quote from Jeanette on Oct 24th, 2016, 4:04pm:Note: It is established that Jeanette traded thirty self-adhesive bandages and she got a pair of Lister bandage scissors. There was more to it than that; for the sake of my request, that's all that's relevant.
My question is should something that has been established be changed without it being explained in the story as to how it is changed? If it is, I believe other players need to know what change is requested, know if it impacts other parts of the story, how and make a decision to approve the change or not.
Also, should this be added to the rules? I can write a draft of the rule before it is decided.
The bandages and bandage scissors mentioned have not been used in another part of the story. Therefore no other part of the story needs to be changed for continuity reasons.
Jeanette Isabelle
As I see the question, if any player's characters are involved in a trade of goods and services, that they should list what they traded/worked/bargained for?
The answer is yes, but it is a working list for the character to work on. The character does not need to tell the other characters what they got or how much it costed, and can even lie if they want to hide something.
In that no rule should be set as because it is how a character's persona works and interacts with others.
The major point in this, the list has to be stated so that they can not say they got/use something they do not have have from such a trade. Example:
I think there are 6 Giant Mutant Chicken eggs in the food collection, lets use 6 as a number if I am wrong. Mavis can not say that she made an omelet out of 8 of those eggs when only 6 exists. (one of those eggs alone can make an omelet that can feed everyone.) Where did those two extra eggs came from? Listing the bartered inventory prevents this from happening. But I think no update in the rules is needed for this, what ever the object.
Did I answer your question correctly?